An Urban Fantasy Tale, that's now a Classic, that defined the Pearls of Fantasy, and the Spirits of Adventure - for many a Sunday afternoon :) It's The Goonies:
Whilst the Pirates Fantasy storyline, may take a while to get going - once The Goonies find that Treasure Map, there's no stopping them ... And it is here that this Fantasy Film, connects strongly with the Dreams of my Childhood - as I always thought that it would be fun, to find a Treasure Map! There'd be Parchment Frays - that Guide the Way. There'd be Spanish Prose - that Give a Clue. There'd be Island Shapes - that Rock the Boat. There'd be Skull and Bones - that Mark the Spot! And so it is, with the Fantasy Locations, that are found within - The Goonies ... There's Glowing Lantern Caves - with Falling Rocks and Pit of Spikes. There's Silent Guarding Stones - with Voices Bat and Waters Fall. There's Tranquil Wishing Well - with Pegs of Three and Skeleton Key. There's Caves of Door in Skull - with Glowing Eyes and Slippery Logs. There's Awe and Shock Piano - with Rights of Tune and Screams of Fall. There's Drawbridge cast from Rock - with Water Chutes and Shout Geronimo! But the best Fantasy Location for me, is the Pirates Hidden Cove/Cave, with the Pirate Ship of One Eyed Willie (the Inferno), moored at ease :) I just loved the appearance of the Pirate Ship, which appears somewhat magical, in the majestic jewel-like waters (of it's Fantasy Cave). I also liked the idea, of this Fantasy Cave, being the final refuge/hiding place, of the Mythical Fantasy Pirate - One Eyed Willie :) And of course, it is both the Pirate Ship, and the Fantasy Cave, that form the centrepieces, for the Swashbuckling climatic action: the finding of the Pirate's Treasure, the greeting of One Eyed Willie, the Plundering of the Loot, the Walking of the Plank, the Climbing of the Masts, and the Raising of the Anchor! And of my favourite Fantasy Characters? Well ... First: there is Chunk (a Goonie). I was sold on that scene, where he first enters Mikey and Brand's parents house (two fellow Goonies) - as its just the way he stands there, telling a tale (after the Truffle Shuffle!). Chunk's character, primarily revolves around the thought of food, and is intermixed with his ability to break things (such as smashing down doors, and dropping Treasure Maps). Which in-turn, leads to two of my favourite comedy scenes (of all time): i) where Chunk tells the Tale, of the Fake Puke :) And ii) Where Chunk becomes - Captain Chunk! I almost fell of the sofa with that one - especially with his Cutlass, and Pirate's Hat :) Second: there is Data (a fellow Goonie), who adds to the comedy of the film, with his range of Crazy Inventions. It is Data that falls into the Pit of Spikes - only to be saved by his Pinchers of Power. It is Data that covers the Boat Mast Bridge, with an oily substance (secreted from his Slick Shoes/trainers), that leads to an hilarious scene, with the villains of this film. And it is Data, that falls through the roof/hatch of the Pirate Ship, and goes into a whole ranting rave! Watching that rant with subtitles (turned on), really made me laugh :) Third: is the Fantasy Pirate, One Eyed Willie himself. Granted, he may only appear for a short time within the film (as he is a Skeleton) - but his character is built from the outset, as a Pirate that ... Stole a Pirate's Loot - with little hope of running a Navy Blockade. Who is instead forced to hide his ship (the Inferno) in a Pirate's Cave - whilst devising an entire series of Booby Traps (to protect his Treasure). He is also a Pirate, that has an Eye Patch to match - who sits Pride of Place, at the Captain's Table :) I also liked the twist, that surrounds Willie's Gold - as there's one more Booby Trap, that's only to be triggered, by those who are too Greedy! Would that be you then? Who took those Golden Coins? In any case, I found something of a parallel, between The Goonies, and One Eyed Willie's Pirates Crew - as both seemed to me, to be of Motley Crews :) Overall: I love the fact that this film, takes the Fantasy Tales of a Pirate, and merges it with the Childhood Friends, that we all once had ... There's something of the Pirate: Treasure, Treasure Chests, and Pirates and their Pirate Ships. Mixed with something of our Childhood: when we'd all just hop onto a bike, and head off of out for an Adventure :) There's something of Romance: a Childhood Kiss, a First Real Love - of Pirates and their Pirate's Lore! As we all wanted to be a Pirate - didn't we? And there's something that I just learnt - as it's only recently (watching this film), that I have at last, finally realised/understood, exactly where Mikey's bag of Gems and Jewels comes from (towards the end of the film). For some reason (over the years), I'd managed to miss Mikey with that line: bye bye marbles (at One Eyed Willies Captain's Table). It's Captain Chunk you know!
There be those places in this Dragon Land, that still-guard, the Treasures of the Ammonite. Be Runic Glyph. Be Lavas Heat. This Dragon's Rock, with twists of Ancient. This Dragon's Spire, with curves of Tale. This Dragon's Perch, with scribes so Wise. Donned Ward of Power. Known Vault of Lore. This Dragon's Place, with watch so Sentry :) This Dragon's Tower - of Dragon Sentinel:
It's where the Perch's Architects drew their Lore - of Dragons Guard, and Dragons Form. It's where the Sleeping Sentinels spied their Lore - of Dragons Hoard, and Dragons Stealth. It's where the Primeval Watchers scribed their Lore - of Dragons Time, and Dragons Stone. It's where the Foundry's Blacksmiths smelt their Lore - of Dragons Arm, and Dragons War. It's where the Wisest Warlocks chant their Lore - of Dragons Power, and Dragons Myth. It's where the Element's Warriors learned their Lore - of Dragons Dream, and Dragons Muse. Where's that then? Why ... In Dragon Sentinel, of Dragon Land - but of course :) For within this Dragons Land, be thy Dragons Wards - in Midnight's Realm, a Dragons Sentinel! For only in Two Moonlit Sky, can you find the Runes - of Ancestral Dragons Past ... Thy shape of Ammonite, with Twist of Ancestor. Thy way of Tone, with Sound of Sea. Thy rise of Glyph, with Arc of Cuttle. Thy coil of Spiral, with Wind of Sea. Thy curve of Nautilus, with Thought of Lineage. Thy hint of Meaning, with Rune of Fossil ... What's that you say? A Hidden Riddle! These Passer-bys, know not for sure. These Passer-bys, know not look up. These Passer-bys, know not of Power. These Passer-bys, know not of Fire. These Passer-bys, know not of Perch. These Passer-bys, know not of He! As it is with these Dragons, and their Hidden Ways. As it is with these Dragons, and their Magic Wards. As it is with these Dragons, and their Treasured Secrets. As it is with these Dragons, and their Emerald Griffins :) But - what's that you say? He's not a Griffin! Well ... Clad in Armour, clad in Gold - Anointed Guardian, knows of you. Clad in Whisper, clad in Hush - Silent Sentry, watches you. Clad in Timeless, clad in Bound - Runic Keeper, knows of thee. Clad in Talon, clad in Barbed - Tireless Warrior, watches thee. As it is with these Western Dragons, and their Griffin's Role ... Set in Stone, Guard through Time. Cast in Iron, Watch through Age. Bed in Marble, Hard as Rock. Cast in Metal, Hot as Fire. Rest in Bedrock, Wise through Eon. Stirred in Guard, Woke through you! This Dragon Sentinel, of Midnight's Realm - revealed in Moonlight, came for you!
In Kingdom's Ethereal, White be Haze. In Tangled Ribbon, Wind be Touch. Born of Water and of Air - this Dragon's Spirit, Ninjas of thy Monk to be:
Dancing through this Water's Verse, Temples of the Spire so High. Skating through this Ocean's Realm, Churches of the Light so Bright. Weaving through this Sea's Domain, Chapels of the Stance so Right. Darting through this Element's Empire, Ninjas of the Rain so Proud. Guiding through this Cyclone's Wind, Shoguns of the Rule so Wise. Fighting through this Heaven's Day, Abbots of the Monk so Scribe ... Temple here, Temple there - one Church here, one Church there! Ninja here, Ninja there - Abbot say, Abbot do! For in Heaven's Lore, there was a Place - donned in Shroud, donned in Guard. This Heaven's Realm, called Monastery. This Heaven's Arms, called Swiftspear. The Shimmer of a Blanket Sea. The Sparkle of a Tungsten Blade. The Tonal of a Falling Wall. The Twinkle of a Pointed Gaze. The Shading of a Rising Spray. The Glimmer of a Shearing Edge ... For in Shogun's Lore, there was a Place - born of Dragon, born of Ninja. This Dragon's Realm, called Monastery. This Ninjas Arms, called Swiftspear. The Obelisks of a Element Wise. The Patters of a Silent Feet. The Monoliths of a Dragon King. The Assassins of a Samurai Way. The Pillars of a Eastern Dragon. The Warriors of a Human Monk ... Shogun here, Shogun there - one Spear here, one Spear there! Ninja here, Ninja there - one Foot here, one Foot there! Running through this Temples Maze, Knowing of thy Paths to Take. Skipping through this Churches Fog, Certain of thy Turns to Make. Sprinting through this Water's Edge, Splashes of thy Toes to Beat. Jumping through this Airy Cloud, Vapours of thy Swift to Dodge. Skimming through this Temples Lore, Pleasing of thy Craft to Rule. Honing through this Churches Art, Dreaming of thy War to Make ... War-cry here, War-cry there - Dancing here, Dancing there! Fighting here, Fighting there - Sculpting here, Sculpting there! For in Monastery Swiftspear, there was an Army - born of Human, and of Monk. This Humans Realm, called Eastern Way. This Monks Penance, called Scribe of Art. The Writings of the Empire Verb. The Teachings of the Kingdom Pure. The Drawings of the Realm in Shape. The Learnings of the Wise to Power. The Letters of the Artist's Form. The Knowings of the Spear to Battle ... Ninja here, Ninja there - one Strike here, one Strike there! Shogun here, Shogun there - one Wound here, one Wound there! Victory here, Victory there! As in Monastery Swiftspear, there came a Monk: donned in Ninja, donned in Shogun, donned in Samurai ... The Guardian of this Fortress Monastery: swathed in Mist, swathed in Robe, swathed in Rune, schooled in Lore, schooled in Arms, schooled in Question ... Who be you that comes to Sea, this Temple Realm - of Monastery Swiftspear?
In Fairy Garden, Purple Haze. In Fairy Flower, Purple Scent. Born of Flutter and of Bee - this Lavender's Flower, Petals of thy Bloom to be:
Have you ever wondered where it is, that all those Butterflies flutter from? Or of all the Colours in your Garden, when you sit upon the Lawn this Eve? Some might say it's in your Dreams. Some might say it's in your Stance. Yet I would say, Flutter Sky - thy Purple Heart, a Lavender Moon! In Paths of Power, Purple Rain. In Stepping Stone, Purple Wing. In Shimmer Flow, Purple Tint. In Crescent Shape, Purple Queen. In Guiding Light, Purple Path. In Moonlight Realm, Fairy Form :) Dreaming of thy Garden's Bed, Flutters of thy Seed to Bloom. Flying of thy Garden's Realm, Nectars of thy Plant to Drink. Musing on thy Garden's Shape, Whispers of thy Wind to Ride. Tilting of thy Garden's Seat, Essence of thy Bloom to Feed. Thinking of thy Garden's Path, Knowing of thy Runes to Take. Resting on thy Garden's Leaf, Drinking of thy Stem to Bud :) For in Fairy Lore, there was a Place - born of Adam, and of Eve! This Fairy Realm, called Lavender. This Fairy Place, called Moon. The Crescent of a Fairy Throne. The Powering of a Faerie Light. The Shaping of a Fairy Tongue. The Pulling of a Fairy Glow. The Curving of a Fairy Arch. The Guiding of a Fairy Bright ... For in Fairy Lore, there was a Place - born of Cosmos, and of Sky! This Fairy Realm, called Purple Royal. This Fairy Place, called Whitened Snow. The Shimmer of a Fairy Paint. The Sparkle of a Fairy Dust. The Tonal of a Fairy Wash. The Twinkle of a Fairy Star. The Shading of a Fairy Verse. The Glimmer of a Fairy Spark ... For in Garden Lore, there was a Fairy - born of Butter, and of Fly! This Garden's Place, called Fairy House. This Fairy Name, called Lavender. The Foundries of a Garden Faerie. The Forges of a Garden Smith. The Pruning of a Garden Queen. The Clipping of a Garden King. The Glamour of a Garden Reign. The Shaping of a Garden Prince ... For in Garden Lore, there was a Pixie - born of Sunlight, and of Moon! You can find her in the Lilacs. You can find her in the Violets. You can find her in the Orchids. You can find her in the Petals. You can find her in the Stems. You can find her in the Roots. Where would that be then? Two Stars right, one to the left, pass Multi-coloured Cloud, under Bobbing Time - and with a Flutter and Beat, came this Butterfly, to Lavender Moon :)
Roar!!!! There be those places on this Earth, that still-guard, the Treasures of the Jurassic. Be Volcano Fire. Be Earthen Shake. This Jurassic World, with Gates of Mammoth. What does thou seek? The thunder of the Darkened Sky? The raining of the Abyssal Plane? The tremors of this Earthen Path? Roar!!!! I know it all, as I'm your guide - through this, Tyrannosaurus-ville:
From Late Cretaceous come of I, Tyrannosaurus Rex - with Teeth to Bite. Me Tyrant King, giant Theropod. Me Tyrant King, knows what you seek. From Pools of Black, with Heat locked in. To Desert Wings, with Rise of Sun. This Hell Creek, a Barren Land. This Hell Creek, now Treasure Chest! Roar!!!! What's that you say? Triceratops! We know thy name ... With Horns of Three, a shield-like Crown. With Horns of Three, four sturdy Feet. With Horns of Three, this Underdog - Herbivorous Tank, Brace for Fight! The burning Passion, of this Realm. The bubbling Heat, of this Swamp. The rising Mists, of Nature's Woods. I speak in Roar, I speak in Rent. The Clashing of - the Titans known! From Late Cretaceous come of I, Tarbosaurus - Teeth to Crunch. Me Mongol King, giant Predator. Me Mongol King, knows what you hunt. From Vents of Earth, with Fire in Forge. To Flying Leap, with Soar of Ray. This Gobi Desert, wind swept Land. This Gobi Desert, now Hidden Gem! Roar!!!! What's that you say? Protoceratops! We've heard thy name ... With small Horns here, a plate-like Frill. With small Horns here, four rugged Paws. With small Horns here, yet powerful Beak - Sauropod Sheep, Prepare for Bite! The throbbing Heart, of this Land. The splashing Spray, of this Mound. The growing Wisps, of Redwood Forest. I speak in Howl, I speak in Slash. The Warring of - the Lesser known! From Late Cretaceous come of I, Velociraptor - with Sickle Claws. Me distant cousin, Tyrant King. Me distant cousin, modern Bird. From Family Tree, with Common Roots. To Feathered Friend, with Kingdom now. This Gobi Desert, No Man's Land. This Gobi Desert, come Battle Gem! Roar!!!! What's that you say? Jurassic Park! We know thy name ... But do you? With Sickle Claw, built for Rent. With balanced Tail, built for Speed. With razor Teeth, built for Slash - it's Utahraptor, Nightmare Dream! The rising Pulse, of this Domain. The erupting Force, of this Hill. The ravenous Pack, of Woodland's Edge. I speak in Hunter, I speak in Clever. The Dominance of - our Feathered Kin! This Tyrannosaurus-ville, the Kingdom that we built: Tyrannosaurus Utahraptor, Tarbosaurus Velociraptor! From Jurassic to Cretaceous, our Kingdom had it all ... A greenhouse World, bathing in - the Summer's Sun. A luscious Land, breathing in - the Moisture's rise. A Greenland Paradise, full of - the Evergreens. In thy Conifers did we hide, ambush - giant Sauropod! In thy Ferns did we creep, surprise - startled Prey. In thy Oaks did we seed, jumping forth - with foot long Teeth! On thy Sauropods, did we Feast - crunching through, bones and muscle. This Tyrannosaurus-ville, our Throne of Power. In Hunting Packs, did our Raptors - spread across, this hostile Land. In Sickle Claws, did our Raptors - Rend through, this Warring plane. In Thought of Flight, did our Raptors - grow Feathers, reach for Sky! Roar!!!! What's that you say? Celestial Body! We know thy name ... It came to us, one Darkened Day - it sent a Shockwave, through our Kingdom. It brought us to the Brink, where we Teetered - on the Edge! But Velociraptor Utahraptor - both knew, just how to Fight ... As our, Tyrannosaurus-ville, be still - all around! You feel it when: your in the Woods. You hear it when: the Trees do speak. You see it when: our Birds do fly. Tyrannosaurus-ville still, this modern Day. Roar!!!!
Hey mon - woh there! Da thee seek Adventure? Or da thee seek our Treasures in da Cave? Be off with thee! This be no place for Weak of Spirit ... From Mountain Caves to Under Hills. From Roots so Deep to Stones in Peril. Speak up now! What Magic you say? Tread lightly mon! Be gone! Be gone! This Spirit we have, born in Quest. This Spirit we have, Transcend through Time:
At Norway's foot ya say? Yee are not the first to utter this phrase! In Scandinavia ya say? Yee shall not be the last to verb this way! I speak in Nature, I speak of Charm. For we've a family of Trolls - that bar ya way, along thy way, to Trollville. Bee - no Sunlight here, on Cloudy Day! I speak da Riddle, I speak da Door. What say yee, oh Smiley Troll? Two hands in pocket, with Forest step - da dips me toes, in Icy Spring: Butterfly. What say yee, oh skiing Troll? Two feet in place, with Mountain curve - da shouts me name, from Sloping side: Spring. From Trollville da we - Smiley Ski! What say yee, two-headed Troll? The branching of da River pass, the roots upon da Barking Tree - da Seas me swim, through Rapids ahead: Forth. What say yee, oh Hiking Troll? One hand in place, with Nature's Wood - da Tweets me worm, from Cuckoo in nest: Pass. From Trollville da we - two Paths to Hike! What say yee, oh Bearded Troll? Two Greys in White, with Windy hair - da Hides me way, from Greener hat: Yee. What say yee, oh Wizened Troll? With Magic of me, plus rhyme in thee - da Guides me way, from Norse to thee: Knot. From Trollville da we - Bearded Wise! For we've a family of Trolls - that bar yee way, along thy way, to Trollville: Butterfly Spring Forth - Pass Yee Knot! What's that you say? How dare you speak! Be turned to Stone ... These Trolls of Trollville, know thy Runes! Adventure: he seeks the way - but Trolls and their Magic, twists trails. Peril: she seeks the Gold - but Trolls and their Magic, like da Self, do Good in Life. Quest: they seek fulfilment - but Trolls and their Magic, go Fast or Slow but Go! What's that you say? You seek the Spirit of Norway? Well ... There be Seaside Towns, with Lantern pools. There be Homely Inns, with sense of Quite. There be Warring Blood, with Songs of Viking. There be ... Viking Longboat? We know thy name! Troll Magic - be Still be Quite ... In sense of Touch, this Viking name. In heat of Fire, this Viking came. In cold of Steel, this Viking thrust. In Valhalla, this Maelstrom ride! For wee six Trolls, bar yee way ... In Norway flows, with Seas of Wrath. In Arctic swells, with Wrath of Ice. In Mountain foot, with Blades of Rock. In Northern heights, with Shards of Mist. In Thoughts of Doubt, with Seeds of Self. In Thoughts of Lone, with by Myself. Go back! Go back! For wee six Trolls, test your Soul ... This Norway Spirit, in Paths of Daring. This Norway Spirit, Refusal to Quit. This Norway Spirit, Abide in Time. This Norway Spirit, with Thoughts of Flame. This Norway Spirit, with Strength in Grip. This Norway Spirit, with Know thy Truth! For wee six Trolls - know Spells of Old. For wee six Trolls - know Paths of Power. For wee six Trolls - know Beauty and Charm. A Spell we Cast, for Tests be Past ... Yee may pass. To Trollville!
Ahoy there me mateys! Do you seek Captain Blackbeard? Or do you seek my Pirates Bounty? Be off with you! This be no place for Landlubbers ... For this old Sea Dog, he knows a thing or two! This Pirate's Cove, this Pirate's Booty. What's that you say? A Buccaneer ... Blimey now, Shiver me Timbers! Best me Polish me Plank ... This Pirate and his Cove, this Pirate and his Booty:
At World's End you say? Three sheets to the wind! In Davy Jones' Locker you say? Blow the man down! I speak in Cannon Ball, I speak of Jolly Roger! For I am a Pirate, of this - Pirate's Cove. Bring no Black Spot here, young Buccaneer ... Dance the Hempen Jig? Bring a spring upon her cable? Easy now young Buccaneer! There be room for just one Pirate - in this Pirates Tale. Pieces of Eight you say? Heave ho - say I! X marks the spot you say? Splice the main brace - say I! You'll get no quarter here ... I speak in Reef, I speak of Mermaids! For I am a Pirate, of this - Pirate's Cove. No parley here, young Buccaneer ... We swab these decks, we fly these flags - a whitened Skull, with Crossbones on it's black! Smartly now young Buccaneer! There be room for just one Pirate - in these Pirate Boots. Hang the Jib you say? Run the rig you say? Fire in the hole - say I! A shot across her bows - say I! For I am a Pirate, of this - Pirate's Cove. Now up that Crow's Nest - say I! Now up that Jacob's Ladder - say I! Come-on now, young Buccaneer ... Jump to it! Before I put my Boot to you. For in this Pirates Cove, can you find the Blackbeard - of these Seas. For in this Pirates Cove, can you find the Calico Jack - of these Waves. For in this Pirates Cove, can you find the Captain Kidd - of all this Wealth. What's that you say? Tortuga? Well, now ... There be winding streets, with glowing Lanterns. There be captured Maidens, with frilly Frocks. There be rocking chairs, with Captain Jack. There be ... Sea Monsters? Hang now young Buccaneer, bring no Kraken here! For in Tortuga, do the Pirate Ships dock. For in this secluded Cove, do the Pirates bring their Treasures to hide. For in this Pirates Cove, do the Pirates sing - Yo Ho Yo Ho, a Pirates Cove for me! Don't speak to me of Scallywag - I'd put my Cutlass to your name! Don't speak to me of Man-O-War, for this old Sea Salt - knows how to Powder Monkey! Don't speak to me of Mutiny, for this old Sea Swab - knows Walk the Plank! In Pirates Cove, did I stake my claim! In Pirates Code, do we have an accord? Come-on now, young Buccaneer ... Down your Rum, with Black Jack fun. Down your Rum, with Captain's Mate. Don't speak to me of Cackle Fruit - I'd hang you out to dry! Don't speak to me of Hornswaggle - this Shark bait son, of a Biscuit eater! For in Tortuga, do the Pirates - Feed the Fish. For in Tortuga, do the Pirates - Keelhaul their stew-age. For in Tortuga, do the Pirates - find their Motley Crews! In Pirates Cove, this Treasure Island. In Pirates Cove, this Pirates Ship. In Pirates Cove, this Map so Lost. For in this Pirates Galleon, did Captain Blackbeard - spy this Salty Swab. For in this Pirates Quest, did Captain Blackbeard - recruit this Salty Swab. To Pirates Cove!
There be such things as Dragon Sickness. It creeps right to the Heart, of even the most Stalwart of Dragons. In a moment of Madness, did a Pool of Gold besiege my Great Dragon - a Quest for his Dragon's Armour, and an order for his Commander ... March my entire Army into the Heart of a level 11 Anthropus Camp - and reclaim my Armour! Madness you say? Well ... Here is how my Dragon, and his Fantasy Realm have grown, over the past three weeks:
There are those that say you learn more from your mistakes, then you do from your victories ... In this Dragon's Lust, was this certainly true - for an entire Army lost, on the whim of a Dragon! But, for those that are bold and fearless - a rise in power, unequal to any other (which took less than a minute to achieve). Through this Madness, did I rise my Commander's power, by more than a million! Having no Troops with which to defend my First City (and having just lost 288k power), it was to the Treasure Chests again ... It was here that I found more power through Fortune plus Troops: Thunder Golems (plus 160k power), Storm Drakes (plus 30k power), Dark Slayers (plus 400k power), Steelshard Harriers (plus 20k power) and in Giddying Heights (plus 500k power - from God knows what!). Thus, was my Dragon's Commander - now a Viceroy, with just over 1.25 million power ... But, what of my Dragon's Armour? It is here that this Dragon's Sickness spread, to my Adventurer Tyche - who herself, had a mission of her own: to gather as many ingredients for The Forge (as possible). Now, having become disillusioned with the fruits of longer Adventures (such as Investigate the Sky Temples), it was time to try something different: thirty four Adventures to Scouting the Anthropus. Some might call this Dragon Lust, but with a Quest to Consult the Ancients (for a check of what she had just done), followed by a Quest to Reap What Has Been Sown - did the Forges of this Dragon Land, rush forth with Molten Gold! At first was there Battle Dragon Plating (plus 2k power). At second was there a Minotaur Amulet (plus 2k power). At third was there Armoured Transport Plating (plus 1.5k power) ... At sixth was there a Halberdsman Shield (plus 2.5k power) ... At eleventh was there Swift Strike Dragon Plating (plus 2k power). At twelfth was there ... But, what of my Dragon's Armour? Well, it's not in the Forge! Don't tell me that, go out and find it!! Well ... Even Molten Gold must solidify, thus it was with an Attack upon a level 7 Anthropus Camp, where I first found a piece of Dragon Armour - my Great Dragon's Claw Guards! Then did the Dragon Sickness return ... For it was Quest upon Quest, to attack Anthropus Camps (of medium to high levels) to win the remaining pieces of Armour. At times was this a difficult Quest (particularly in terms of patience) - as it took just under two weeks, to find the remaining three pieces! I was fortunate that there was a level eight Anthropus Camp, and a level seven Anthropus Camp - both within a minute or so's march time (of my First City). I kept hitting both of these, intermixed with some level nines and tens. In each attack, did my Dragon's Commander march his entire Army in (some sixty thousand troops) - and my Army hardly ever lost, any men. I suspect that the main reason for this, was the fact I had countless long-bowman (ten thousand or so), with three hundred Armoured Transports (which they travelled in). Often, did my Army return with few spoils of war (at least in the form of Dragon Armour) - as it was far more common, for them to return with resources (such as food). I'd tried hitting the same camp all the time, but that tactic did not work for me - as it frequently yielded zero items (and resources). As such, my Dragon's Commander also hit camps further away (to allow the closer ones a chance to re-spawn), and also hit level nine and ten camps (to increase his chances - of finding Dragon Armour). I found that I only ever earned one piece of Great Dragon Armour at a time, and that there was several days between each find ... During all of this, did my Great Dragon - wait patiently in his Dragon's Keep! And upon the last piece of Dragon Armour won? An excited Dragon (and player), whose Great Dragon was now fully equipped with: Claw Guards, Body Armour, Helmet and Tail Guard. It was with a visit to my Dragon's Keep, that I became excited - as my draw dropped, when first I saw my Great Dragon dressed in all his Armour! I was more than pleased - as my Great Dragon, now looked like a Battle Dragon! It was as though my Great Dragon, could fight an entire Army - just by himself :) Overall: A challenging three weeks in Dragons of Atlantis. Being part of an Alliance, I found it necessary to ignore any demands from them (I only had time to keep sending my Army out into battle). The Quest for my Great Dragon Armour, often seemed a fruitless one! But, the feeling of satisfaction (when you've won all four pieces) - is something that won't be beaten easily :) Dragon Gold, Dragon Armour!
My Commander's first days within The Alliance were marred with feelings of inferiority - as his Power Levels paled in comparison to his Over-Lords. Added to this, was the fact that no sooner had he joined The Alliance, than the Sentinel informed him of an impending Attack (on his First City). Here is how my Commander, and his Fantasy Realm have grown - over the past week:
That first Attack breached my City's Wall, and the enemy Commander made away with much of my City's Gold and Metal. The Attack Commander also slew all of my Wall's defenders (1692 Troops - including Halberdsman, Minotaurs, Swift Strike Dragons and Battle Dragons). My Commander had not known, that such low points existed! Fortunately (when it felt like he was on his knees), did he decide to open a Treasure Chest (or two). It was here that Fortune decided to shine upon him - as (from the Chests) did he gain: 3000 Storm Drakes and 50 Abyssal Ravagers. These Troops went straight to his City's Wall! Now, having had a long hard day, rebuilding his Resources and upgrading his Resource structures (Farms, Lumber-mills, Mines and Quarries) - did my Commander decide to put his feet up for the Evening (knowing that tomorrow would bring an upgrade to his Dragon's keep). But, when Morning came - it was not pleasant Fires of Dragon, as he had underestimated something: Storm Drakes and Abyssal Ravagers have massive food requirements, and Overnight - they'd eaten all of his Food Resources! Thus, with zero Food was it no Dragon's keep, and more drastically - no upgrades at all ... What could be done? Well ... With some head scratching, did I find a temporary solution: attack Anthropus Camps and Plunder their Resources. But, then was my Commander surprised - as he lost nearly all his Swift Strike Dragons and 9 Abyssal Ravagers when attacking a level 4 Anthropus Camp (I know!). There had to be a better solution (at least until his Army was big enough to dominate). With a question to The Alliance, did an answer manifest: the Transfer of Goods from higher-powered Alliance Members (e.g. with 9 million Food transferred from an Over-Lord, was it more than enough to feed his Storm Drakes and Abyssal Ravagers for a few days). Thus, the debate over whether my Commander should have joined The Alliance (or not) had been answered ... Even more importantly, it meant that I could resume the build-up of my First City (and continue to both grow, and support it's Army). It was here that I first learned about Power: the upgrading of Homes (to higher-levels) resulted in significant Power increases (plus 320, plus 640) - as did the upgrading of Lumber-mills (plus 128, plus 256). Thus, did I begin to understand how my Commander's Power Levels could grow! It was then that I realised (for the first time) that training Troops also increased my Commander's Power - although that was as nothing, when compared to the Power raised when those Treasure Chests gave me 3000 Storm Drakes in one go (aka plus 30 thousand Power). My Commander found that he was raising in Power quite quickly at this time - as he unlocked the Rank of High Commander, then of Legate, then of Elder. It was also then, that I realised that the bar at the top of the game screen (the one that shows your Commander's level) also happens to show how much Power remains - to your next Commander level. As such, my Commander started to obsess about his Power Level! At first, I started to investigate the Trade button. I observed that I could sell City Resources for Dragon Gold! Thus, was I glad that I had decided to build 8 Quarries (and carried out several levels of Masonry Research) - as this meant that I had a surplus of Stone. I wasn't sure what to sell it for - so I tried five-hundred thousand Stone, for fifty thousand Gold. It sold! Interesting I thought, that's one form of Power ... But, is there another? Oh yes, there is - I found it! The Forge ... Now, initially the Forge had confused me - as I couldn't seem to Forge anything. But, once I realised that you have to send your Adventurer out (to gather ingredients for the Forge) - then it made perfect sense! Thus, did my Adventurer (Tyche) start upon Quests of her own: Search the Shadows, Venture into the Mortal Mire, Scouting the Anthropus (really quite useful for low-level Forges) and Consult the Ancients. Whilst Adventuring, I noticed two key-points: first that Tyche was levelling up, and more importantly - that Tyche was bringing back ingredients for the Forge. Thus, to the Forge's Blacksmith did my Commander go. With a strike of a Hammer, did he Forge a Conscript Hammer (plus 1500 Power). With a strike of a Hammer, did he Forge a Conscript Amulet (plus 2000 Power). Well, now I thought - this is Power! Except, he broke his Hammer ... Overall: this has been an exciting week in Dragons of Atlantis. It has seen my City transform (from good foundations to strong foundations), and it has seen my Commander grow in Power (even if I feel - that he still needs more Troops in his Army). With my Commander's ability to Trade, receive Resources (from Allies) and Forge for Power - I have really started to enjoy this game!